Alpha version released!
開發了接近一年後, 英雄大作戰 HeroFighter 測試版終於面世. 7 月 31 日對我來說是個十分值得記念的日子. 回想過去一年, 每天都工作十幾個小時, 實在有點累, 但能夠完全按自己的想法, 製作一個自己喜歡的遊戲, 令我感到無比的興奮. 在此感激家人對我的支持和諒解!
HeroFighter 是完全免費的, 遊戲要持續發展, 必須要得到大家的支持. 希望你們能把這遊戲介紹給同學、朋友、親戚們. 只要有足夠數量的玩家, 遊戲才有機會生存, 我的夢想才有機會繼續下去. 另外, 如果你們想對遊戲發表意見, 或跟世界各地的玩家交流, 可到以下的網站.
Hero Fighter Yahoo 國際討論區 (請用英文發言)
Hero Fighter 百度貼吧 (中文)
由於時間緊迫, 電腦的 AI 還未能及時完成, 望大家見諒. 現時電腦玩家不懂使用物件及馬匹, 預計在一星期內會作出另一個更新, 把它完成. 在八月及九月, 我希望能完成連線功能, 生存模式及加入新角色. 希望能令你們喜歡. 謝謝!
After 1 year development, HeroFighter's test version is released. 31 July becomes a memorable date for me. It is an incredible experience to work on what I love most! I would like to thank my family who give me so much support.
HeroFighter is 100% free. Its development relies on your support. Please introduce this game to your classmates, friends, cousins... The game can survive only if it has enough player population. If you want to give comments, or communicate with other players worldwide, you can check out the following links:
Hero Fighter Yahoo Group (English only)
Hero Fighter Baidu Bar (Chinese only)
Because the time is tight, computer AI is not finished - computer players still don't know how to use giant weapons and riding... Don't worry, I will finish them in a week. In the coming 2 months, I hope to make the 'network game', 'survival mode' and new character(s). Wish you love it. Thanks!
Saturday, August 1, 2009
Hero Fighter v0.1 released
標籤: Hero Fighter, Release
張貼者: Marti Wong 位於 12:49 AM
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21 意見:
唉.............
Great work dude.
The game IS awesome.
Sorry I dont speak chinese.
I'm really talking to everyone about this game, again, great work. :)
好多野想講,最後發現可以簡化為一個字
正
HF比以前的作品流暢, action camera(小的不懂術語)令戰鬥更生動, 看招式更清楚
小請求: 可以於按鍵設定解放Enter鍵嗎?
想必是用慣了..
謝謝
好正呀!!!!!!!!!
請問可以解放tab鍵嗎?
其他鍵我實在用不習慣....
啊,忘了說感想...
整體來說不錯,應該說非常不錯....可是還是有些建議想說說
首先是坐騎系統....上馬的指令(方向制+跳制)異常不順手,而且判定不準確,令人無法第一時間上馬...我個人建議上馬指令設定為單一按鍵
發現左一個bug, 見倒電腦無啦啦跳左上去無落黎..
請看: http://img.eservice-hk.net/upload/20090801133408_6956b7ed210dcfbab15db3ac09b47bc3.gif
總覺得lucas的樣和劍士(紅,黃)格格不合
而且我發現一個和lf2一樣的~
就是人物靜止時 都是直立 像罰企似的
其實可以更自然一點
腰較彎 頭較低或是兩手拿劍
由其是呼吸需要明顯的分別
因為HF的角色放大了 就需更加明顯 不像LF2
遲一些圖片還會更新的嗎?
不過 遊戲性是無可置疑的好~
只是一兩招技能已這麼好玩...
不過多人混戰好像很難玩 因為很快會沒氣逃跑
而我更試出幾個招式表沒的技能
1.馬上按一次「上,下」 會舉腳
2.五連箭...不知怎樣出
Bug
http://www.youtube.com/watch?v=MiEt0CPs0AA
http://img.imagedash.com/hEa6.png
Support =)
Marti, im a fan of LF2 and I have to say, you've outdone yourself. This alpha is so awesome. I played it all day yesterday and was anticipating it the night before. It didn't disappoint. One thing though. I had an idea right now when I was killed by an arrow and was admiring the impalement of the arrow on me when it hit me. Why don't you put special death moves that are really complex to do and need very special requirements to pull off, similar to R-lF2's hell moves and LF2's transformations. Well, my original idea was Lucas doing some sword impaling. Also, if you want to gain a huge audience, give them what they want: blood. Why do you think Mortal Kombat is so famous? Even LF2 had a little blood when using swords and when you had only 25% of life, remember? A little more realism would be awesome. If the arrows would stay on until you were hit hard would be more realistic, blood, giving the horses more realistic behavior, it would all make it very much better. And the addition of some LF2 characters(Drew vs Davis anyone?) would be sooo awesome. Anyways, i support you 100% and hope you succeed :).Long live Little Fighter! Long live Hero Fighter!!!!
Please aligned page with the game on the center, people with higher resolution screens than a little convenient. And also to do something with the jumps, sometimes I try to jump on an opponent, as is happening all at the turn.
PS Sorry for bad English.
Thanks for the messages. I cannot reply them one by one. But I will surely consider every comments and investigate the bugs reported.
Amazing game already. I realyl hope you get onlnie multiplayer added. A few extra game modes after that would be cool (2 player quests, Streets of Rage style?).
I linked the game from my blog, not much but hopefully it will help.
ps: please no blood.
Oh one other suggestion - is it possible for random things to be re-randomised whne you use the "play again" button?
simply awesome marti - reusing good aspects of lf1
i like the stamina bar and the fact that you are never really safe from attacks - makes the game a lot faster than lf1 or 2
the stamina bar really makes the horses useful as you cant run forever if you are not riding
and its much better than lf1 using mp as stamina possibly taking that energy to perform a move as you run up to your opponent
however i think it should refill much faster as you are standing or walking for a long time- but still as slow as it does now when you attack or perform other actions (so that taking a rest really helps you out)
and you can safely keep the game without blood - it wouldn make much of a difference except taking up more performance (and ive recently seen that you also decided against cutting up corpses and toying with their heads in lf1)
which brings me to another point
maybe you could add some graphic detail options to disable some dust effects and other things that dont affect gameplay so that slower machines can run it smoothly aswell
@alex
use
herofighter.com/play/Console.swf
then you can resize your window the way you like - have it all centered and fill your high resolution screen
Будет ли проводиться работа над дизайном страницы с игрой?
Will be working on the design of the page with the game?
加油呀marti
我好開心你可以繼續做game落去比我地反
期待你既HF
希望真係可以超越LF
最後真係要講聲多謝
你真係比左好多快樂我地!
L.M.C 冇錯呀, marti真係比左好多快樂我地!當年如果唔係U1咁衰, marti就唔使整過隻HF出來搞ONLINE, 我DOWN左GAME同TOOLBAR, 希望可以幫到marti,加油!
MARTI不如開個銀行戶口招捐款贊助你開發啦,例如伺服或者招人手個D
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